Watch Dogs: Legion — Ubisoft’s Most Ambitious Failure

What if you could play as everyone?

Alex Rowe
8 min readAug 10, 2024

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One of many possible playable characters in Watch Dogs Legion walks down a sunlit street in London. A blue car is parked awkwardly on a sidewalk near the center of the frame.
Xbox Series S screenshot taken by the author.

On paper, 2020’s Watch Dogs Legion is one of the coolest open world action games ever produced. Set in an alternate universe’s futuristic dystopian London, it casts you not as a slick well-designed video game character, but rather as a collective group of randomly generated people, all plucked from the sea of city-dwelling NPCs that we’re so used to ignoring in these games. It had a lofty goal to try and turn these background actors into true, fully-formed characters — but some rough execution means that instead Ubisoft might have accidentally killed one of their bigger franchises.

I love the idea of being able to play as any of the characters inside of a video game. Watch Dogs Legion starts out like a “normal” game experience, but then quickly pivots hard into this potentially interesting idea. In its thrilling opening moments, you’ll feel like you’re playing a cancelled James Bond game, controlling a suave suit-wearing ex-military intelligence agent named Dalton who is trying to stop a terrorist bombing of various iconic London locations. In spite of having a whole slick-looking hacker group and an intensely futuristic sci-fi AI buddy to help him, he mostly fails in his mission, with disastrous results. This sets up the villains of this new game, and helps explain the…

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Alex Rowe
Alex Rowe

Written by Alex Rowe

I post commentary about gaming, tech, and sometimes music. I’ve written professionally about games since 2005. Look mom, I’m using my English degree!

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