Titan Quest is Still A Stupid Mess

The big patch and both expansions are here on consoles, but many bugs remain

Alex Rowe
4 min readApr 8, 2020

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Xbox One X Screenshot taken by Alex Rowe.

After an unbelievably long wait and a change of development teams, Titan Quest on consoles finally got its “big” patch last week. It desperately needed it, as the game launched in a disastrous state on Xbox One, PS4, and Switch way back in 2018.

First, let me get the good news out of the way. A lot of work was indeed done on these versions to bring them closer to the PC’s recent Anniversary Edition. Both expansions, Ragnarok and Atlantis, are now on sale as digital downloads and seamlessly integrate into the main game. The graphical “enhancements” on PS4 and Xbox, which mostly constituted some questionable additional bloom and weird shader changes, are now rolled back, allowing the still-impressive original graphics to shine. And the whole game feels a little less like it’s going to shake itself apart at any moment.

That’s where the good news stops. The rest of the game is still a bizarre mess, with random performance issues, obvious rendering bugs, and baffling old problems that should have been fixed if this were truly a big new refreshed update.

Standout bugs that I highlighted in my previous article still aren’t fixed. The vendors still usually play two “goodbye” sound snippets…

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Alex Rowe
Alex Rowe

Written by Alex Rowe

I write about gaming, tech, music, and their industries. Audio producer, video editor, and former magazine game critic. Look mom, I’m using my English degree!