I love Red Faction Guerrilla. It’s one of my favorite games of the Xbox 360/PS3 generation. It made incredible use of the era’s multi-threaded processors, pushing both consoles and PCs with standard-setting destruction effects that are still impressive a decade later. That it ran as well as it did on console hardware from 2005 was shocking.
Recently, Guerrilla was remastered for current machines by Kaiko Games, a studio with a lengthy development history and a few other strong re-releases under their belt. They added new textures and effects, touched up the post processing and lighting, remixed the surround sound, and aimed to crank resolution and performance to levels beyond the previous generation.
Even at the bottom end of the power spectrum, the Nintendo Switch version turned out really well. It’s one of the essential ports on the platform, with two different graphics modes both offering reasonable performance sometimes pushing past 30 frames per second, and all of the new visuals created for this release.
On the much more powerful Xbox One X, users can choose between a 4K resolution…