The New Diablo Games Are Taking Too Long
Omega Force has released 22 Dynasty Warriors games since the last Diablo launched
As a huge fan of hack- and- slash action RPG games, Diablo III and the Dynasty Warriors franchise are both on my regular playlist. These games provide dozens of hours of fast-paced action fun, and keep players engaged for months with a combination of experience points, skill trees, and a massive pile of new weapons to find.
If you want some exciting new content, you never have to wait long with the Warriors series. Koei Tecmo, and their internal development team Omega Force, clearly have game production honed down to a science. Between the core games and licensed spin-offs, a brand new game is never far away. Even the licensed entries usually contain at least 30 hours worth of brand new worlds to explore, and the huge cast lists, move sets, and randomized loot drops mean that it’s easy to pour far more time in than that.
Diablo III has received regular downloadable updates since its original launch in 2012. Alongside the console ports, its loot system was overhauled, and the randomized Adventure mode launched a number of years ago to critical acclaim. It got two small paid expansions, and every so often receives a tiny drip of new content across its many versions thanks to its season…