The Eternal Game Graphics Debate

Performance or image quality?

Alex Rowe

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A stretch of jungle near the player’s base in Avatar: Frontiers of Pandora.
Avatar: Frontiers of Pandora PS5 screenshot taken by the author in Quality mode.

Ever since games have been on computers, they’ve had accompanying graphics settings. At first these primarily let users customize the performance of games to better match their specific hardware. You could lower the resolution for a quick performance boost, or in the early days of 3D graphics cards, take advantage of special exclusive visual features…

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Alex Rowe

Commentary about Games, VR, Tech, Music | Former Pro Audio Editor/ Computer Magazine Game Reviewer | Threads: threads.net/@arowe31