HyperX Cloud III Gaming Headset Review

A great update held back by the past

Alex Rowe
12 min readJun 28, 2023

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The HyperX Cloud III headset on its side on a desk.
Photo taken by Alex Rowe.

I feel like I’ve been waiting for a headset named “HyperX Cloud III” for almost a decade — because it’s been almost that long. The market-crushing HyperX Cloud II launched in 2015, itself a quick turnaround update of the Cloud I, which was itself based on the Qpad QH90, which was itself really just an OEM Beyerdynamic-clone Takstar Pro 80 studio headphone with a microphone slapped on to it.

On top of that Frankenstein’s Monster headset, HyperX built an entire gaming audio brand. The Cloud II changed expectations for gaming audio quality, moving away from bass bass bass all the time and towards something approaching solid studio monitor quality. The Cloud II was still ultimately a v-shaped headset, but one made with taste, and its workhorse noise cancelling microphone meant that your friends could hear you clearly over chat channels even if you still kind of sounded like you were using an old telephone.

In the intervening eight years, HyperX has released a few different products I thought were good enough to deserve a “III/3” in their name. 2017’s Cloud Alpha (see my original review) launched at the same price with a totally overhauled design and better performance. I thought that it would replace the Cloud II, but instead HyperX bafflingly decided to continue selling…

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Alex Rowe
Alex Rowe

Written by Alex Rowe

I write about gaming, tech, music, and their industries. Audio producer, video editor, and former magazine game critic. Look mom, I’m using my English degree!

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