Dynasty Warriors 9 is Better on PS4
I bought a PS4 copy of Dynasty Warriors 9 over the weekend, and many aspects of it are better than the Xbox version.
Now, to be clear, the game runs at a really high resolution on the Xbox One X. Those pixel counting fellas over at Digital Foundry have it pegged at a native 1440p, which is nothing to sneeze at.
But the framerate is…wobbly. It shoots around between 20 and 40, with nary a bit of stability in-between, and for no particular reason. On the PS4? There are drops, but it more or less stays right up near 30 FPS, and the controller response is dramatically smoother as a result. Having played almost 40 hours on Xbox before booting the PS4 version, I noticed this right away.
The Xbox build also has one effect that doesn’t work sometimes, and a rain effect that’s…odd-looking.
When you pick up an item in DW9, your character briefly flashes in a nice bit of visual feedback. On Xbox One X, this sometimes doesn’t happen. But on PS4 it works every time.
Frequent rainstorms are a prominent feature of Dynasty Warriors 9’s landscape. On the PC right now…the effect is broken. You’ll see your character and the ground getting wet…but no rain drops of any kind.
On Xbox One X, there are raindrops…but they’re these weird shimmery translucent particles. Like, a layer of distortion almost. Or a frosted shower door.
On PS4, you get a traditional rain effect, with fields of slightly transparent white water particles.
I think the PS4 version of the effect looks best.
AND LET ME TELL YOU ABOUT *PATCHES*
Right now, the PS4 version of the game is the most frequently patched, and has the highest version number.
The Steam version is in second place.
And in last place? The Xbox One version. It’s still running on a patch that came out a couple of days after launch, as of this writing.
The Xbox One version is missing out on bug fixes, framerate fixes, the addition of extra watchtowers and campfires, and the easier progression system for unlocking characters that’s all been added on PS4 and PC.
The patching issue is what sours me the most.
With the Xbox version as my main platform, even though I still love the game and it runs at a really high resolution…it felt like I was missing out.
Learning that the PS4 version was getting the patches first, and at a faster clip, tipped me over the edge into buying another copy.
So yes, I own three copies of this now. And yes, the PS4 version is clearly the best one. It has the smoothest framerate. It has the best rain effects. And it’s getting the patches first.
The PS4 version is still the only one that’s out in Japan. And it’s clearly where all of Koei/Omega Force’s development attention is focused right now. That’s been the case on their other games too, which makes sense given that’s where most of their users are…but I had some hope that it would be different this time.
Microsoft clearly had some kind of digital marketing deal with Koei, since the Xbox version was the only one with a digital pre-order, and it has a big prominent Xbox One X Enhanced label on the box and store page. But alas, it seems this was purely a marketing deal and no actual extra effort was put into that version of the game.
Will the Xbox One version ever catch up version-number wise? I hope so! But in the meantime it’s nice to know I can play the version that Koei actually seems to care about.