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Ubisoft has triumphantly raised the bar for astounding video game graphics, and they’ve done so within the confines of a movie-licensed franchise title. That’s not a sentence I ever expected to type — particularly the latter half.
If you’re at all interested in seeing the current cutting edge of video game visuals, you have to go out right now and get a copy of Avatar: Frontiers of Pandora. It’s on PS5, PC, and Xbox, and the PC/Xbox versions are available on the Ubisoft+ subscription service as well. They haven’t paid me to say any of this, nor did they influence this article. I bought my own PS5 copy and tried the other versions through the subscription. I love it so much and I want everyone to see how good it looks.
Thanks to a new iteration of Ubisoft’s in-house Snowdrop engine that properly scales to different levels of hardware, I don’t even need to qualify my “run out and buy it” statement with a recommended platform. This game looks amazing on all the current consoles, with extra goodies for PC owners. It doesn’t suffer from the same PC/console divide that plagues other high end ray tracing-powered games like Cyberpunk or Alan Wake 2. You’re getting the same core visual experience here regardless of your chosen machine, tweaked…