Air Twister is A Daft Video Game

A brilliant music album wrapped in an awful nostalgia play

Alex Rowe
7 min readNov 14, 2023
Air Twister’s silent protagonist flies towards some mushrooms.
Nintendo Switch screenshot taken by the author.

While I was busy being a wee baby, now-famous game developer Yu Suzuki was working on Space Harrier. This arcade classic codified the rail shooter genre, and pushed sprite scaling graphics technology to its limit in 1985. It blended fast action and state of the art visuals with a catchy soundtrack, and its fluid gameplay warranted ports and sequels on dozens of different platforms over the last forty years.

Now, Yu Suzuki has come back to the genre he helped create with Air Twister. This definitely-legally-distinct-from-Space-Harrier project first launched on Apple Arcade over a year ago, and now it’s out on all modern consoles and PC for twenty five bucks, no subscription or iOS device needed.

When it was first announced, I figured it would come to a platform with real controls and buttons eventually, but I didn’t think it would take this long. Still, I somehow avoided all info about the game other than “new Space Harrier from Yu Suzuki,” and excitedly bought a Switch copy for myself this morning.

I made a big mistake.

--

--

Alex Rowe

I write about gaming, tech, music, and their industries. I have a background in video production, and I used to review games for a computer magazine.